Project Name: MoMA PS1
The Mechanical Garden is a social stage: for PS1 activities as well as for architecture-as-characters. A strong figural demarcation assembles a series of Characters into generously shaded arcades and walkways. This peripheral organization reinforces the existing geometries of the courtyard walls, but thickens them with canopy and programme to allow for indeterminacy and found situations. Each character is constructed from similar elements but have diferentiation in traits and features. They vary in orientation, internal spaces and function. From the entrance, visitors can choose from a forking path and find their moments of refreshment, play, and pause.
For this courtyard, in these prevailing conditions, we welcome new narrative, social engagement, and active environment.
Consultants: Billy Dufala, Steven Dufala, Mark Yim
Structural Engineer: Adams, Kara, Taylor
Hanif Kara, Director
Daniel Bosia, Mei Chan
Project Team: Ben Brady, Jeremy Jih, Jordan MacTavish, Manuel Diaz, Ben Ruswick, Chen Lu, Michael Wetmore, Kordae Henry, Kate Rufe, Sarah Wolf, Ying Xu, Shulei Weng